DeSmuME 0.9.11
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Date Added: |
Apr 30, 2015 02:39 AM |
Publisher's Description: |
These bits may seem a bit stale to those of you who have been watching our SVN, as they were made in November 2010. Sorry it took so long to get released. A lot of testing and laziness were involved.
This version brings with it the usual assortment of core, graphics, and frontend fixes. Compatibility improvements are numerous, but there is a long way to go still.
Please note that a super OSX buildmaster would be a welcome addition to our team, as it is not really our area of expertise and continually gets short-changed due to lack of attention…
* edit (04-feb-2011) – the NOSSE2 build is posted
* edit (06-feb-2011) – the NOSSE2 build is re-posted since the previous one was a total fail.
* edit (30-apr-2011) – the OSX build is posted
Posted in Releases | 262 Comments »
DeSmuME 0.9.6 released!
May 19th, 2010
This release focuses on emulation bugfixes and features of interest
to homebrew developers. Most users will find that the compatibility
is increased substantially.
Some save files may be invalidated due to use of broken crc logic.
Back up your DSV files before using this version of the emulator or else
the game might wipe it.
Users of OSX, gtk, cli and gtk-glade frontends please note that now we
have a common directory in ~/.config/desmume for config file,
saves and savestates. The old .desmume.ini will be moved
automatically with the name config but you have to move your saves
manually.
UPDATE We have released a new version of the source tarball to fix problems building the glade frontend. If you downloaded your copy before 05/25/2010, please download it again
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Documentation: |
http://desmume.org/ |
Last Download: |
Apr 26, 2024 09:18 AM
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Downloads: |
188 |
OS: |
Windows |
Rating: |
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